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| Cool details for 3d Village Map | |
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RedSkullz Warlord
Number of posts : 745 Age : 49 Reputation : 0 Registration date : 2007-03-06
| Subject: Cool details for 3d Village Map Thu Jul 19, 2007 9:04 am | |
| Another map i am making soon enough will be a village. So far i have come up with these buildings :
Blacksmith Magic Shop Inn Stables Herb Shop Church Slavers market Fish market Nobles Homes Peasants Homes Guard Towers (on perimeter of town) Armory with barracks Gem Cutter Pottery Well Town Hall Sewer entrance Training Grounds Wizards Tower Church/Temple with graveyard
Hmmm anone else?
Last edited by on Mon Jul 30, 2007 11:08 pm; edited 2 times in total | |
| | | Ghidrah47952 Rogue
Number of posts : 63 Age : 55 Reputation : 0 Registration date : 2007-03-28
| Subject: Re: Cool details for 3d Village Map Fri Jul 27, 2007 5:49 pm | |
| town well Training grounds near barracks | |
| | | Pinky Narfanek Chainmail Guru
Number of posts : 830 Age : 51 <b>View of DDM 2.0</b> : <b>View of 4.0</b> : Reputation : 0 Registration date : 2007-02-20
| Subject: Re: Cool details for 3d Village Map Fri Jul 27, 2007 6:52 pm | |
| Depending on the size of the town, you could include a library or institution of higher learning. If it's a smaller town, there might only be a small wizard's tower with a modest library...If it's a larger town/city there might be a full-fledged university. Oh, I missed that it was a village. I'd still consider a wizard's tower, though.
With a fish market on the list, you might want to include a dock and a river, pond or lake.
Will there be a barracks attached to the armory? Even a village will need a small defense force and perhaps even a jail.
And a Cemetary attached to the church/temple... | |
| | | RedSkullz Warlord
Number of posts : 745 Age : 49 Reputation : 0 Registration date : 2007-03-06
| Subject: Re: Cool details for 3d Village Map Sun Jul 29, 2007 11:30 pm | |
| Good ideas pinky...a jail is a definite consideration. All the buildings i listed may or may not be in the village map. The fish market is a definite maybe...lol (which will likely have a river flowing from "scorpion swamp") Hmm wizards tower....you do want to see me make a wizards tower dont you pinky (refering to swamp details thread...hehe) | |
| | | RedSkullz Warlord
Number of posts : 745 Age : 49 Reputation : 0 Registration date : 2007-03-06
| Subject: Re: Cool details for 3d Village Map Sun Jul 29, 2007 11:35 pm | |
| Hi again Ghid!! A town well is a good idea, and will be included unless we go with a river or other water source. (every thriving town needs a water source after all...hmmm maybe even a well leading to a shallow cave system...aka dried up well after the river flow was diverted to the current location) | |
| | | Pinky Narfanek Chainmail Guru
Number of posts : 830 Age : 51 <b>View of DDM 2.0</b> : <b>View of 4.0</b> : Reputation : 0 Registration date : 2007-02-20
| Subject: Re: Cool details for 3d Village Map Mon Jul 30, 2007 10:23 pm | |
| Well, there's lots of places that a wizard's tower would just "fit". They're very handy to keep around; you never know when you'll need one.
Hmmm...I'd also think that a municpal building of some sort (Town Hall, sewer entrance, etc.) would be of benefit. | |
| | | RedSkullz Warlord
Number of posts : 745 Age : 49 Reputation : 0 Registration date : 2007-03-06
| Subject: Re: Cool details for 3d Village Map Mon Jul 30, 2007 11:04 pm | |
| Yes good point on the wizards tower...they do fit into just about any map. Maybe i will make one, but one that is not "fixed"....sewer and town halls are excellent suggestions!! | |
| | | Kilsek Encounter Killer Defender of the Faith: DM
Number of posts : 2557 Age : 52 Hit Points : <b>View of DDM 2.0</b> : <b>View of 4.0</b> : <b>Trade Topic</b> : HERE Reputation : 1 Registration date : 2007-02-17
| Subject: Re: Cool details for 3d Village Map Tue Jul 31, 2007 8:50 am | |
| Well here goes (not reading the list you have already)
Hangman stand/gillotine/locks Market square if the river goes through the town, a couple bridges a horse corral near blacksmith and or livery
weed, smoke, erbal shop cages outside of guard stations for crimminals | |
| | | RedSkullz Warlord
Number of posts : 745 Age : 49 Reputation : 0 Registration date : 2007-03-06
| Subject: Re: Cool details for 3d Village Map Tue Jul 31, 2007 12:38 pm | |
| - Kilsek wrote:
- Well here goes (not reading the list you have already)
Hangman stand/gillotine/locks Market square if the river goes through the town, a couple bridges a horse corral near blacksmith and or livery
weed, smoke, erbal shop cages outside of guard stations for crimminals Great ideas kilsek!! The hangman/guilotine is definitely being added to the village. I really like the sound of criminal cages also. As for a weed shop it will be included in the Herb Shop | |
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