Kilsek Encounter Killer Defender of the Faith: DM
Number of posts : 2557 Age : 52 Hit Points : <b>View of DDM 2.0</b> : <b>View of 4.0</b> : <b>Trade Topic</b> : HERE Reputation : 1 Registration date : 2007-02-17
| Subject: Unhallowed LG/LE-CE stats thus far Mon Feb 19, 2007 12:20 pm | |
| Sorry but this had to be slit into 2 topics.
28/60 High Inquisitor LE/LG 49 pt Commander 4 Melee Attack +9/+4 (10 magic) Type Humanoid- Human Level 8 Speed 4 Ac 22 Hp 65 Commander Effect Each enemy hit by a smite attack must make a moral save. Special Abilites Smite+10 [] Turn undead 6 [] Zealotry [][] (immediate reroll 1 save this creature just failed can use when routing) Overbearing Presence (Adjacent noncommander enemies are considered out of command) Spells 4th Order’s wrath [] (sight radius 4 20 damage to chaotic creatures DC16) 3rd inflect serious wounds [][] touch 20 negative damage DC15 1st Cure light wounds [][] touch heal 5 Hp
29/60 Large Ice Elemental - Rare Cost: 28 Type: Large Elemental Melee: +?/+? (15 dmg) Special Abilities: Ice Spikes (deals 5 cold damage to any nonflying creature that moves into an adjacent square) Melee Reach 2, DR 5, Cold Healing 10
30/60 Bat Familiar - Uncommon Cost: 6 Hp: 5 Type: Tiny Special Abilities: Attendant (don't count toward the 8-figure limit of your warband) Required Spellcaster [] Can deliver a touch range spell for that spellcaster Evade Damage
31/60 Beholder Lich LE 64 pt level 11 Speed F4 AC 22 HP 70 Melee +3(10) Type Large Undead-Aberration Sepecial Abilities Flight fearless Undead traits Unhallowed Sigh (All creatures within line of sight lose turn undead; undead creatures within line of sight get attack +1) Double Eye Rays (Replaces Attacks, sight, roll d20 twice; each time, use indicated effect or any effect with lower number, choose target after each roll): 1-5 Chill touch (5 damage or turn undead 20 to undead creature) 6-10 Inflict Moderate wounds (10 negative damage; dc 1 11-14 Vampiric touch (15 damage to living creature; dc 18; this creature gets hp equal to damage dealt (max 70 hp) 15-18 bestow Curse (attack -4 save -4; dc 1 19 -20 Finger of Death (destroy living creature; dc 18; 25 damage on successful save) 33/60 Blood of Vol Divinity Seeker LE 26pt Melee Attack +8/+8 (5 magic) Type Humanoid-Human Level 7 Speed 8 Ac 18 Hp 40 Special Abilities Blood Siphon (On this creatures turn it gets melee attack +4 and melee damage +10 against a living enemy that is adjacent when this creature activates) Devotee of Undead (Melee damage +5 when a follower of an undead commander ) Fearless
32/60 Blood Golem of Hextor
33/60 Blood of Vol Divinity Seeker Lvl/Save 7 AC 18 Spd 8 HP 40 Melee +8/+8 (5 magic) Blood Syphon (On this creatures turn it gets melee attack +4 and melee damage +10 against a living enemy that is adjacent when this creature activates) Devotee of Undead (Melee damage +5 when a follower of an undead commander) Fearless
34/60 Bone Naga - Rare Cost: 62 points lvl 10 speed 6 AC 20 HP 70 +9 (10 + poison) Type: Large poison: 5 dmg, DC 17 Undead Traits Imunities and resistances Sorcerer Spells: 6th - [] flesh to stone (range 6; destroys target living creature and replace it with a statue; DC 18; 5th - [][] cone of cold (cone; 30 cold damage; DC 17, telekinesis (sight; slide target creature up to 3 squares; DC 17, allies may voluntarily fail save); 4th - [][][] assay spell resistance (sight; target creature loses Spell Risistance; ignore Spell Resistance), stoneskin (touch; creature gains DR 5 [Takes 5 less damage from nonmagical melee and ranged attacks]); 3rd - [][][] empowered magic missile (sight; 15 damage)
35/60 Count Strahd von Zarovich Vampire
Epic Count Strahd Von Zarovich, Vampire LE, 255 points Commander 7 Lvl: 13 Spd: 6 AC: 25 HP: 150 Melee Attack: +21/+16 (20 + Life Drain) Type: Undead Commander Effect: Routing creatures get Speed +4. WARBAND BUILDING: Undead of any alignment are legal in your warband. Special Abilities: Domination [][] (replaces attacks; range 6; living creature becomes part of this creature's warband; DC 20; this is a Dominate effect); DR 5; Fearless; Gaseous Form [] (Imeediate: If this creature is reduced to 0 hp, this creature appears with 10 hp in any victory area within 6 squares; if no victory area is within 6 squares, or if this creature is within a victory area when reduced to 0 hp, this ability has no effect0; Immune Cold, Electricity,; Life Drain 20 (If target is a living creature, this creature gets +20 hp [maximum 150 hp]; Undead Traits Spells: 6th - revive undead [] (immediate: range 6; remove 50 damage from target Undead creature); 5th - night's caress [] (touch; 50 damage to living creature; DC 17; or Undead creature routs as if successfully turned), telekinesis [] (sight; slide target creature up to 3 squares; DC 17, allies may voluntarily fail save); 4th - bloodstar [][] (sight; living creature takes +10 damage each time it takes damage; DC 16); 3rd - undead torch [] (range 6; target Undead gets damage +10 against living creatures)
36/60, Devourer: LE, 60 points Lvl/Save 10 AC 21 Spd 6 HP 80 Melee +15/+15 (15) Undead Traits Fearless Reach 2 Spell Resistance Draw Close (swift; pull target to adjacent square) Trap Essence (destroy living creature with 55 or lower HPs; DC19)
37/60 Displacer Beast Manhunter 47 points Lvl 9 Sp 8 AC 17 HP 80 Melee Attack +11/+11 (10) Type - Large Magical Beast Special Abilities Conceal 11 Humanoid Foe +5 (melee dmg +5 to humanoid enemies) Hunter +5 (melee dmg +5 unless more than 1 enemy is adjacent Melee Reach 2 Sidestep (On its turn, if it moves only 1 square, this creature can make all its attacks and does not draw AoA)[/b]
38/60 Duergar Slaver = 26 LVL=6, SPD=4, AC=18, HP=45 +9 (10+5 fire) Commander 2, Routing enemies that take damage are eliminated. Conceal 6 Willing to Follow Spells 2nd – invisibility (touch)
39/60 Gorgon 70 points AC 20 Speed: 6 85 hp lvl 8 Attack: + 12 (25) breath weapon: cone DC 19 or die Trample 15 (DC: 15 or 19)
40/60 Graypeak goblin archer LE 8pt Melee Attack +4(5) Ranged Attack +2/+2 (5) Type small Houmanoid-Goblinoid-goblin Level 2 Speed 6 Ac 16 Hp10 Special abilities Goblin squad (whenever this creature attacks an enemy that is adjacent to an allied goblinoid it does not count against your limit of activating 2 creatures per phase) Mob2 (every 2 creatures named Graypeak Goblin Archer count as 1 creature for the purpose of warband construction) Volley (ranged attack +2 for each adjacent creature with volley)
41/60 Inspired Shock Trooper LE, 11 points Lvl: 2 Spd: 6 AC: 17 HP: 25 Melee Attack: +5 (5) Type: Humanoid - Human Special Abilities: Dissolving Weapon [] (This creature gets melee damage +15 acid with its first successful melee attack) Spells: Psionics 6pp - burst 1 pp (swift; self; +2 speed this turn), dissipating touch 3 pp (touch, 10 damage)
42/60 Nessian Warhound LE - 62 pts Large Outsider Uncommon Lvl: 10 Speed: 8 AC: 21 HP: 115 Melee Attack: +15 (20 + 5 fire) Special Abilities: Breath Weapon [] (Replaces attacks; cone; 20 fire damage, DC 19) Double Damage from Cold Immune Fire
43/60 Ogre Executioner LE - 51 pts Large Giant Rare Lvl: 9 Speed: 6 AC: 19 HP: 80 Melee Attack: +16/+11 (20) Special Abilities: Executioner's Blade (Melee attack +4 and melee damage +5 against creatures that are out of command or routing) Melee Reach 2 Smite Good +15 [] (Melee damage +15 to good enemies)
44/60 Strahd Zombie LE 20 points Melee Attack +6(10) Type Undead Level 6 Speed 6 Ac 16 Hp40 Special Abilities Hard to kill 11 (When this creature would be reduced to 0 hp or fewer it instead has 5 hp remaining on a roll of 11+) Plodding (can’t charge or move more than its speed on a turn) Fearless Undead traits
45/60 Torturer LE 27 pt Level 9 Speed 6 AC 16 HP 45 melee +11/+6(5 magic+Torment) Type Humanoid-Human Special Abilitties Bloodlust (Gains fearless if destorys living enemy) Melee Sneak Attack +5 Smite Good +5 [] Torment 5 (5 damage; living only)
46/60 Tsucora Quori
47/60 LE Ultroloth 62 commander 5 Melee attack +16/+11(15 magic) level 12 speed 6 ac 21 hp 80 Spell REsistance Warband Building: Yugoloths of any faction are allowed in your warband Commander Effects: Yugoloths gaine Hide Telepathy (All followers are always considered to be within 6 of this commander) SA: Dark Suggestion [] (Replaces attacks: any living enemy within 6 squares; Dominate [paraphrase: enemy makes attack as if on your side]; DC 19); DR 5; Immune Acid, Poison; Quick Cast []; Spells: 5th-heightened ray of exhaustion [] (range 6, att -3, dmg -10 [min 5]; DC 17 negates) and the unlimited scorching rays and rays of enfeeblement.
48/60 Bugbear Gang Leader 23pt Commander 1 Type Goblinoid-Bugbear Melee attack +7/+7(10) Level 4 Speed 8 Ac 15 Hp 40 Commander effect Followers level 6 or lower gain death strike (when this creature’s hp are reduced to 0 or lower it can make 1 immediate melee attack Special abilities Goblin Squad (Whenever this creature attacks an enemy that is adjacent to an allied goblinoid, it does not count against your limit of activating 2 creatures per phase) Willing to Follow (This commander can benefit from the commander effects of other commanders in your warband as though it were a follower)
49/60 Caller in Darkness CE 53 points Level - 10 Speed - 8 AC - 14 HP - 55 Melee Attack - +7/+7 (10) Type - Large Undead Special Abilities - Flight, Incorpreal, Fearless, Melee Reach 2, Steal Essence (Replaces Attacks : range 6 destroy target paralyzed or sleeping creature), Undead Traits Spells - 19pp Concussion Blast - 7pp (sight, two nearest enemies take 10 damage) Death Urge - 7pp (sight, target creature must make an immediate successful critical hit against itself with it's first printed attack, living creatures only, DC 16 Mind Trust - 4pp (range 6 ; 35 damage living creatures only, DC 15 negates)
50/60 Canoloth CE 24pt Type outsider-Yugoloth Melee Attack +11 (10+ Tongue Grab) Level 6 Speed 10 Ac 18 Hp 50 Special Abilities Blind-Fight DR5 Immune Acid, Poison Melee reach 4 Spell Resistance Tongue Grab (pull target creature to a legal adjacent square, DC15)
51/60 Dark Talon Champion CE - 7 pts Humanoid - Reptilian Common Lvl: 3 Speed: 8 AC: 14 HP: 10 Melee Attack: +6 (10) Special Abilities: Fearless Reptilian Bolstered (Attack +2 and damage +5 while an allied Reptilian is adjacent) Savage Frenzy +15 (This creature gains +15 hp the first time it hits with a melee attack)
52/60 Fire Mephit - Uncommon Cost:13 Speed:F8 HP:15 Special abilities: Breath Weapon[](cone,10 fire, may cause dmg on next round) Fire Healing 5
53/60 Gravetouched Ghoul - Common Cost:23 points lvl 5 Speed 9 AC 18 HP 40 +7 (5 magic + ghoul touch: Paralysis DC 15) Evade Damage Undead traits
54/60 Intellect Devourer CE, 32 points lvl: 6 Spd: 8 AC: 20 HP: 40 Melee Attack: +9 (10) Type: Small Aberration Special Abilities: Blindsight Body Thief: [] (When this creature destroys a living enemy with a cost of 50 points or less, you may remove this creature from play and place the destroyed enemy in its space. Use the destroyed enemey's printed stats but this creature's hit points.) DR 5 Immune Fire, Electricity Spell Resistance
55/60 Large Black Dragon; rare, CE; 44 pts Lvl 10; Spd F10; AC 18; HP 90 Melee Attack: +10/+8/+8 (20) Type: Large Dragon Special Abilities: - Flight - Breath Weapon [] (Replaces attacks: line 12; 25 acid damage; DC 1 - Enforcer (If this creature is under command, allies within line of sight get morale save +2) - Immune Acid, Paralysis, Sleep
56/60 Redspawn Arcaniss CE - 44 pts Monstrous Humanoid - Dragon - Spawn Uncommon Lvl: 8 Speed: 8 AC: 18 HP: 50 Melee Attack: +9 (5) Special Abilities: Double Damage from Cold Fire Spell Affinity (This creature heals 5 hp each time it casts a spell that deals fire damage) Immune Fire, Paralysis, Sleep Sorcerer Spells 3 - [][] fireball (sight; radius 4; 20 fire damage, DC 15) 2 - [][][][] fireburst (each adjacent creature; 15 fire damage, can cast while adjacent to enemy, DC 14); scorch (line 12; 10 fire damage, DC 14)
57/60, Thrall of Blackrazor CE, 43 points Lvl/Save 8 AC 14 Spd 8 HP 65 Melee +14/+9 (20 magic) Unique A New Thrall (if this creature is destroyed by a melee attack from a living enemy, that enemy immediately joins your warband and gains the Devour the Soul and a New Thrall abilities; DC20) Devour the Soul (if this creature destroys a living enemy, it gets +20hp) Fearless Haste [] (swift; this creature can make 1 additional attack at its highest attack bonus) Immune Confusion
58/60 Tiefling Warlock CE, 25 points Lvl: 6 Spd: 6 AC: 16 HP: 30 Melee Attack: +7 (5 + Hideous Blow) Type: Outsider Special Abilities: Conceal 6 DR 5 Hideous Blow (10 damage; Spell Resistance applies) Spells: 3rd - eldritch chain [unlimited] (range 6; 10 damage to target and another enemy within line od sight and 6 squares of target0
59/60 Vampire Dire Wolf CE - 48 pts Large Undead Uncommon Lvl: 6 Speed: 10 AC: 16 HP: 75 Melee Attack: +14 (25 magic + Life Drain) Special Abilities: DR5 (Takes 5 less damage from nonmagical melee and ranged attacks) Fearless Life Drain (If target is a living creature, this creature gains +10 hp [maximum 75 hp]) Resist 10 Cold, Electricity Stunning Attack [] (DC 20) Undead Traits
60/60 Werewolf Lord CE Commander 2 53 points Level 8 Speed 8 AC 15 HP 100 +15/+15(25) Humanoid - Human - Shapechanger Commander effect animal and shapechanger followers gain bloodlust warband building - shapechangers of any faction are legal Beastmaster 8 Blind Fight Bloodlust (if it's melee attack destroys a living enemy, this creature gains Fearless) Cleave DR 5 | |
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