No real history for this one, I like the Double Wand Wielder feat and the Wand Expert mini and was inspired to make a class that capitalized on the versatility of having tons of wands to use. I haven't playtested this at all and was hoping to get some feedback on broken areas and such.
Wand Adept
Requirements: Craft Wand, Reckless Wand Wielder(Complete Arcane), Ability to cast 3rd level Arcane spells.
Skill points 2+ Int, Hit Dice d4
Class Skills:Concentration, Craft, Decipher Script, Knowledge(any), Profession, Spellcraft
Level Atk F R W Special
1 +0 +0 +0 +2--Wand Creation, Double Wand Wielder, Spells
2 +1 +0 +0 +3--Reckless Abandon
3 +1 +1 +1 +3--Wand Mastery, Metamagic Wand, Spells
4 +2 +1 +1 +4--Master Crafter
5 +2 +1 +1 +4--Wand Adept, Spells
Spells--At level 1, 3 and 5, the Wand Adept gains new spells as if he had gained a level in a previous Arcane spellcasting class.
Wand Creation-- Whenever the Wand Adept gains new spells from the Wand Adept class, he may add 1 to the maximum level spell he may place in a wand he creates, to a maximum of 7th level spells at 5th level.
Double Wand Wielder-- At first level, the Wand Adept gains Double Wand Wielder (Complete Arcane) as a bonus feat regardless of whether he meets the requirements.
Reckless Abandon--At 2nd level, The Wand Adept may apply the Reckless Wand Wielder feat a number of times equal to his class level. He must pay the cost in charges for each application.
Wand Mastery--At 3rd Level, the Wand Adept receives Wand Mastery (Eberron Campaign Setting) as a bonus feat, regardless of whether he meets the requirements.
Metamagic Wand--At 3rd level, the Wand Adept may choose to apply any metamagic feat he knows to a wand as a free action by spending 1 extra charge for everylevel increase the feat usually imposes.
Master Crafter--At 4th level, the Wand Adept reduces the Gold and Experience cost for creating a wand by one half.
Wand Adept At 5th level, the Wand Adept reduces the cost of activating a wand by one charge, to a minimum of 1.