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 Unhallowed LG/LE-CE stats thus far

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Kilsek
Encounter Killer
Defender of the Faith: DM

Encounter KillerDefender of the Faith:  DM
Kilsek


Number of posts : 2557
Age : 52
Hit Points : Unhallowed LG/LE-CE stats thus far Fulllife
<b>View of DDM 2.0</b> : Unhallowed LG/LE-CE stats thus far Censor11
<b>View of 4.0</b> : Unhallowed LG/LE-CE stats thus far Censor11
<b>Trade Topic</b> : HERE
Reputation : 1
Registration date : 2007-02-17

Unhallowed LG/LE-CE stats thus far Empty
PostSubject: Unhallowed LG/LE-CE stats thus far   Unhallowed LG/LE-CE stats thus far EmptyMon Feb 19, 2007 12:20 pm

Sorry but this had to be slit into 2 topics.

28/60 High Inquisitor LE/LG 49 pt
Commander 4
Melee Attack +9/+4 (10 magic)
Type Humanoid- Human
Level 8
Speed 4
Ac 22
Hp 65
Commander Effect
Each enemy hit by a smite attack must make a moral save.
Special Abilites
Smite+10 []
Turn undead 6 [] Zealotry [][] (immediate reroll 1 save this creature just failed can use when routing)
Overbearing Presence (Adjacent noncommander enemies are considered out of command)
Spells
4th Order’s wrath [] (sight radius 4 20 damage to chaotic creatures DC16)
3rd inflect serious wounds [][] touch 20 negative damage DC15
1st Cure light wounds [][] touch heal 5 Hp


29/60 Large Ice Elemental - Rare
Cost: 28
Type: Large Elemental
Melee: +?/+? (15 dmg)
Special Abilities:
Ice Spikes (deals 5 cold damage to any nonflying creature that moves into an adjacent square)
Melee Reach 2, DR 5, Cold Healing 10


30/60 Bat Familiar - Uncommon
Cost: 6
Hp: 5
Type: Tiny
Special Abilities:
Attendant (don't count toward the 8-figure limit of your warband)
Required Spellcaster
[] Can deliver a touch range spell for that spellcaster
Evade Damage


31/60 Beholder Lich LE 64 pt
level 11
Speed F4
AC 22
HP 70
Melee +3(10)
Type Large Undead-Aberration
Sepecial Abilities
Flight
fearless
Undead traits
Unhallowed Sigh (All creatures within line of sight lose turn undead; undead creatures within line of sight get attack +1)
Double Eye Rays (Replaces Attacks, sight, roll d20 twice; each time, use indicated effect or any effect with lower number, choose target after each roll):
1-5 Chill touch (5 damage or turn undead 20 to undead creature)
6-10 Inflict Moderate wounds (10 negative damage; dc 1
11-14 Vampiric touch (15 damage to living creature; dc 18; this creature gets hp equal to damage dealt (max 70 hp)
15-18 bestow Curse (attack -4 save -4; dc 1
19 -20 Finger of Death (destroy living creature; dc 18; 25 damage on successful save)
33/60 Blood of Vol Divinity Seeker LE 26pt
Melee Attack +8/+8 (5 magic)
Type Humanoid-Human
Level 7
Speed 8
Ac 18
Hp 40
Special Abilities
Blood Siphon (On this creatures turn it gets melee attack +4 and melee damage +10 against a living enemy that is adjacent when this creature activates)
Devotee of Undead (Melee damage +5 when a follower of an undead commander )
Fearless


32/60 Blood Golem of Hextor


33/60 Blood of Vol Divinity Seeker
Lvl/Save 7
AC 18
Spd 8
HP 40
Melee +8/+8 (5 magic)
Blood Syphon (On this creatures turn it gets melee attack +4 and melee damage +10 against a living enemy that is adjacent when this creature activates)
Devotee of Undead (Melee damage +5 when a follower of an undead commander)
Fearless


34/60 Bone Naga - Rare
Cost: 62 points
lvl 10
speed 6
AC 20
HP 70
+9 (10 + poison)
Type: Large
poison: 5 dmg, DC 17
Undead Traits
Imunities and resistances
Sorcerer Spells:
6th - [] flesh to stone (range 6; destroys target living creature and replace it with a statue; DC 18;
5th - [][] cone of cold (cone; 30 cold damage; DC 17, telekinesis (sight; slide target creature up to 3 squares; DC 17, allies may voluntarily fail save);
4th - [][][] assay spell resistance (sight; target creature loses Spell Risistance; ignore Spell Resistance), stoneskin (touch; creature gains DR 5 [Takes 5 less damage from nonmagical melee and ranged attacks]);
3rd - [][][] empowered magic missile (sight; 15 damage)


35/60 Count Strahd von Zarovich Vampire


Epic Count Strahd Von Zarovich, Vampire
LE, 255 points
Commander 7
Lvl: 13
Spd: 6
AC: 25
HP: 150
Melee Attack: +21/+16 (20 + Life Drain)
Type: Undead
Commander Effect: Routing creatures get Speed +4. WARBAND BUILDING: Undead of any alignment are legal in your warband.
Special Abilities: Domination [][] (replaces attacks; range 6; living creature becomes part of this creature's warband; DC 20; this is a Dominate effect); DR 5; Fearless;
Gaseous Form [] (Imeediate: If this creature is reduced to 0 hp, this creature appears with 10 hp in any victory area within 6 squares; if no victory area is within 6 squares, or if this creature is within a victory area when reduced to 0 hp, this ability has no effect0; Immune Cold, Electricity,; Life Drain 20 (If target is a living creature, this creature gets +20 hp [maximum 150 hp]; Undead Traits
Spells:
6th - revive undead [] (immediate: range 6; remove 50 damage from target Undead creature);
5th - night's caress [] (touch; 50 damage to living creature; DC 17; or Undead creature routs as if successfully turned), telekinesis [] (sight; slide target creature up to 3 squares; DC 17, allies may voluntarily fail save);
4th - bloodstar [][] (sight; living creature takes +10 damage each time it takes damage; DC 16);
3rd - undead torch [] (range 6; target Undead gets damage +10 against living creatures)


36/60, Devourer:
LE, 60 points
Lvl/Save 10
AC 21
Spd 6
HP 80
Melee +15/+15 (15)
Undead Traits
Fearless
Reach 2
Spell Resistance
Draw Close (swift; pull target to adjacent square)
Trap Essence (destroy living creature with 55 or lower HPs; DC19)

37/60 Displacer Beast Manhunter 47 points
Lvl 9
Sp 8
AC 17
HP 80
Melee Attack +11/+11 (10)
Type - Large Magical Beast
Special Abilities
Conceal 11
Humanoid Foe +5 (melee dmg +5 to humanoid enemies)
Hunter +5 (melee dmg +5 unless more than 1 enemy is adjacent
Melee Reach 2
Sidestep (On its turn, if it moves only 1 square, this creature can make all its attacks and does not draw AoA)[/b]


38/60 Duergar Slaver = 26
LVL=6, SPD=4, AC=18, HP=45
+9 (10+5 fire)
Commander 2, Routing enemies that take damage are eliminated.
Conceal 6
Willing to Follow
Spells
2nd – invisibility (touch)


39/60 Gorgon
70 points
AC 20
Speed: 6
85 hp
lvl 8
Attack: + 12 (25)
breath weapon: cone DC 19 or die
Trample 15 (DC: 15 or 19)


40/60 Graypeak goblin archer LE 8pt
Melee Attack +4(5)
Ranged Attack +2/+2 (5)
Type small Houmanoid-Goblinoid-goblin
Level 2
Speed 6
Ac 16
Hp10
Special abilities
Goblin squad (whenever this creature attacks an enemy that is adjacent to an allied goblinoid it does not count against your limit of activating 2 creatures per phase)
Mob2 (every 2 creatures named Graypeak Goblin Archer count as 1 creature for the purpose of warband construction)
Volley (ranged attack +2 for each adjacent creature with volley)


41/60 Inspired Shock Trooper
LE, 11 points
Lvl: 2
Spd: 6
AC: 17
HP: 25
Melee Attack: +5 (5)
Type: Humanoid - Human
Special Abilities:
Dissolving Weapon [] (This creature gets melee damage +15 acid with its first successful melee attack)
Spells:
Psionics 6pp - burst 1 pp (swift; self; +2 speed this turn), dissipating touch 3 pp (touch, 10 damage)


42/60 Nessian Warhound
LE - 62 pts
Large Outsider
Uncommon
Lvl: 10
Speed: 8
AC: 21
HP: 115
Melee Attack: +15 (20 + 5 fire)
Special Abilities:
Breath Weapon [] (Replaces attacks; cone; 20 fire damage, DC 19)
Double Damage from Cold
Immune Fire


43/60 Ogre Executioner
LE - 51 pts
Large Giant
Rare
Lvl: 9
Speed: 6
AC: 19
HP: 80
Melee Attack: +16/+11 (20)
Special Abilities:
Executioner's Blade (Melee attack +4 and melee damage +5 against creatures that are out of command or routing)
Melee Reach 2
Smite Good +15 [] (Melee damage +15 to good enemies)


44/60 Strahd Zombie LE 20 points
Melee Attack +6(10)
Type Undead
Level 6
Speed 6
Ac 16
Hp40
Special Abilities
Hard to kill 11 (When this creature would be reduced to 0 hp or fewer it instead has 5 hp remaining on a roll of 11+)
Plodding (can’t charge or move more than its speed on a turn)
Fearless
Undead traits


45/60 Torturer LE 27 pt
Level 9
Speed 6
AC 16
HP 45
melee +11/+6(5 magic+Torment)
Type Humanoid-Human
Special Abilitties
Bloodlust (Gains fearless if destorys living enemy)
Melee Sneak Attack +5
Smite Good +5 []
Torment 5 (5 damage; living only)


46/60 Tsucora Quori


47/60 LE Ultroloth 62
commander 5
Melee attack +16/+11(15 magic)
level 12
speed 6
ac 21
hp 80
Spell REsistance
Warband Building: Yugoloths of any faction are allowed in your warband
Commander Effects: Yugoloths gaine Hide
Telepathy (All followers are always considered to be within 6 of this commander)
SA:
Dark Suggestion [] (Replaces attacks: any living enemy within 6 squares; Dominate [paraphrase: enemy makes attack as if on your side]; DC 19);
DR 5;
Immune Acid, Poison;
Quick Cast [];
Spells:
5th-heightened ray of exhaustion [] (range 6, att -3, dmg -10 [min 5]; DC 17 negates)
and the unlimited scorching rays and rays of enfeeblement.


48/60 Bugbear Gang Leader 23pt
Commander 1
Type Goblinoid-Bugbear
Melee attack +7/+7(10)
Level 4
Speed 8
Ac 15
Hp 40
Commander effect
Followers level 6 or lower gain death strike (when this creature’s hp are reduced to 0 or lower it can make 1 immediate melee attack
Special abilities
Goblin Squad (Whenever this creature attacks an enemy that is adjacent to an allied goblinoid, it does not count against your limit of activating 2 creatures per phase)
Willing to Follow (This commander can benefit from the commander effects of other commanders in your warband as though it were a follower)


49/60 Caller in Darkness
CE
53 points
Level - 10
Speed - 8
AC - 14
HP - 55
Melee Attack - +7/+7 (10)
Type - Large Undead
Special Abilities - Flight, Incorpreal, Fearless, Melee Reach 2, Steal Essence (Replaces Attacks : range 6 destroy target paralyzed or sleeping creature), Undead Traits
Spells - 19pp
Concussion Blast - 7pp (sight, two nearest enemies take 10 damage)
Death Urge - 7pp (sight, target creature must make an immediate successful critical hit against itself with it's first printed attack, living creatures only, DC 16
Mind Trust - 4pp (range 6 ; 35 damage living creatures only, DC 15 negates)



50/60 Canoloth CE 24pt
Type outsider-Yugoloth
Melee Attack +11 (10+ Tongue Grab)
Level 6
Speed 10
Ac 18
Hp 50
Special Abilities
Blind-Fight
DR5
Immune Acid, Poison
Melee reach 4
Spell Resistance
Tongue Grab (pull target creature to a legal adjacent square, DC15)


51/60 Dark Talon Champion
CE - 7 pts
Humanoid - Reptilian
Common
Lvl: 3
Speed: 8
AC: 14
HP: 10
Melee Attack: +6 (10)
Special Abilities:
Fearless
Reptilian Bolstered (Attack +2 and damage +5 while an allied Reptilian is adjacent)
Savage Frenzy +15 (This creature gains +15 hp the first time it hits with a melee attack)


52/60 Fire Mephit - Uncommon
Cost:13
Speed:F8
HP:15
Special abilities:
Breath Weapon[](cone,10 fire, may cause dmg on next round)
Fire Healing 5


53/60 Gravetouched Ghoul - Common
Cost:23 points
lvl 5
Speed 9
AC 18
HP 40
+7 (5 magic + ghoul touch: Paralysis DC 15)
Evade Damage
Undead traits


54/60 Intellect Devourer
CE, 32 points
lvl: 6
Spd: 8
AC: 20
HP: 40
Melee Attack: +9 (10)
Type: Small Aberration
Special Abilities:
Blindsight
Body Thief: [] (When this creature destroys a living enemy with a cost of 50 points or less, you may remove this creature from play and place the destroyed enemy in its space. Use the destroyed enemey's printed stats but this creature's hit points.)
DR 5
Immune Fire, Electricity
Spell Resistance


55/60 Large Black Dragon; rare, CE; 44 pts
Lvl 10; Spd F10; AC 18; HP 90
Melee Attack: +10/+8/+8 (20)
Type: Large Dragon
Special Abilities:
- Flight
- Breath Weapon [] (Replaces attacks: line 12; 25 acid damage; DC 1
- Enforcer (If this creature is under command, allies within line of sight get morale save +2)
- Immune Acid, Paralysis, Sleep


56/60 Redspawn Arcaniss
CE - 44 pts
Monstrous Humanoid - Dragon - Spawn
Uncommon
Lvl: 8
Speed: 8
AC: 18
HP: 50
Melee Attack: +9 (5)
Special Abilities:
Double Damage from Cold
Fire Spell Affinity (This creature heals 5 hp each time it casts a spell that deals fire damage)
Immune Fire, Paralysis, Sleep
Sorcerer Spells
3 - [][] fireball (sight; radius 4; 20 fire damage, DC 15)
2 - [][][][] fireburst (each adjacent creature; 15 fire damage, can cast while adjacent to enemy, DC 14); scorch (line 12; 10 fire damage, DC 14)

57/60, Thrall of Blackrazor
CE, 43 points
Lvl/Save 8
AC 14
Spd 8
HP 65
Melee +14/+9 (20 magic)
Unique
A New Thrall (if this creature is destroyed by a melee attack from a living enemy, that enemy immediately joins your warband and gains the Devour the Soul and a New Thrall abilities; DC20)
Devour the Soul (if this creature destroys a living enemy, it gets +20hp)
Fearless
Haste [] (swift; this creature can make 1 additional attack at its highest attack bonus)
Immune Confusion


58/60 Tiefling Warlock
CE, 25 points
Lvl: 6
Spd: 6
AC: 16
HP: 30
Melee Attack: +7 (5 + Hideous Blow)
Type: Outsider
Special Abilities:
Conceal 6
DR 5
Hideous Blow (10 damage; Spell Resistance applies)
Spells:
3rd - eldritch chain [unlimited] (range 6; 10 damage to target and another enemy within line od sight and 6 squares of target0


59/60 Vampire Dire Wolf
CE - 48 pts
Large Undead
Uncommon
Lvl: 6
Speed: 10
AC: 16
HP: 75
Melee Attack: +14 (25 magic + Life Drain)
Special Abilities:
DR5 (Takes 5 less damage from nonmagical melee and ranged attacks)
Fearless
Life Drain (If target is a living creature, this creature gains +10 hp [maximum 75 hp])
Resist 10 Cold, Electricity
Stunning Attack [] (DC 20)
Undead Traits


60/60 Werewolf Lord
CE Commander 2
53 points
Level 8
Speed 8
AC 15
HP 100
+15/+15(25)
Humanoid - Human - Shapechanger
Commander effect animal and shapechanger followers gain bloodlust
warband building - shapechangers of any faction are legal
Beastmaster 8
Blind Fight
Bloodlust (if it's melee attack destroys a living enemy, this creature gains Fearless)
Cleave
DR 5
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Unhallowed LG/LE-CE stats thus far
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